# game setup
WIDTH = 1280
HEIGTH = 720
FPS = 60
TILESIZE = 64

# ui
血条和蓝条的高 = 20
血条宽 = 200
蓝条宽 = 140
武器背景框边长 = 80
字体 = '../graphics/font/joystix.ttf'
字体大小 = 18

# general colors
溪流颜色 = '#71ddee'
背景颜色 = '#222222'
边框颜色 = '#111111'
字体颜色 = '#EEEEEE'

# ui colors
血条颜色 = 'red'
蓝条颜色 = 'blue'
切换武器时边框的颜色 = 'gold'

# upgrade menu
TEXT_COLOR_SELECTED = '#111111'
BAR_COLOR = '#EEEEEE'
BAR_COLOR_SELECTED = '#111111'
UPGRADE_BG_COLOR_SELECTED = '#EEEEEE'

武器库 = {
    'sword': {'冷却': 100, '伤害': 15, '武器图': '../graphics/weapons/sword/full.png'},
    'lance': {'冷却': 400, '伤害': 30, '武器图': '../graphics/weapons/lance/full.png'},
    'axe': {'冷却': 300, '伤害': 20, '武器图': '../graphics/weapons/axe/full.png'},
    'rapier': {'冷却': 50, '伤害': 8, '武器图': '../graphics/weapons/rapier/full.png'},
    'sai': {'冷却': 80, '伤害': 10, '武器图': '../graphics/weapons/sai/full.png'}
}

法术库 = {
    'flame': {'法强': 5, '蓝耗': 20, '法术图': '../graphics/particles/flame/fire.png'},
    'heal': {'法强': 20, '蓝耗': 10, '法术图': '../graphics/particles/heal/heal.png'}
}

怪物库 = {
	'squid': {'血量值': 100,'经验值':100,'伤害':20,'攻击方式': 'slash', '攻击音效':'../audio/attack/slash.wav', '速度': 3, '抵抗程度': 3, '攻击半径': 80, '视野半径': 360},
	'raccoon': {'血量值': 300,'经验值':250,'伤害':40,'攻击方式': 'claw',  '攻击音效':'../audio/attack/claw.wav','速度': 2, '抵抗程度': 3, '攻击半径': 120, '视野半径': 400},
	'spirit': {'血量值': 100,'经验值':110,'伤害':8,'攻击方式': 'thunder', '攻击音效':'../audio/attack/fireball.wav', '速度': 4, '抵抗程度': 3, '攻击半径': 60, '视野半径': 350},
	'bamboo': {'血量值': 70,'经验值':120,'伤害':6,'攻击方式': 'leaf_attack', '攻击音效':'../audio/attack/slash.wav', '速度': 3, '抵抗程度': 3, '攻击半径': 50, '视野半径': 300}
}
